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Here are the teacher pack items for Trade and Profit:
Overview In this experience, students gain an understanding of trade and profit in the North American colonies by explaining triangular trade, mercantilism, and the impacts both had on the North American Colonies. First, students consider why sellers can charge more for sold-out items. Next, students connect the triangular trade to supply and demand and discuss how it shaped and supported the system of mercantilism. Then, students evaluate a secondary source to explain how the triangular trade impacted the colonies and their economies. Finally, students are invited to complete a case study on how the tobacco trade impacted the colonies. Estimated Duration: 45–60 minutes Vocabulary: Objectives:
This lesson includes several key vocabulary terms that are essential to understanding the content. Consider reviewing these terms with students before beginning the experience to support comprehension and discussion.
Think about how certain goods gain value. For example, when a new gaming system was released in 2020, people rushed to stores to buy it. It quickly sold out. With none left on the shelves, some people began buying the systems from online resellers, but at more than twice the original price.
How would you explain why the price of the gaming system increased so much?Why do you think resellers were able to charge such high prices when reselling the sold-out gaming system online?
Review exemplar answers with the class and ask students to explain their reasoning, especially those that identify the relationship between high demand and low supply, even if students don’t use the terms supply or demand. This scene is meant to spark curiosity about how goods are valued and why people are sometimes willing to pay high prices. It also introduces economic thinking in a modern context to build a bridge toward the systems that fueled European wealth during colonization. Students do not need to use specific vocabulary at this stage.
The same factors that allowed resellers to charge high prices for the gaming system contributed to the growth of the colonies during the Age of Exploration. In this experience will learn about how the demand for materials led to the development of systems set up for European countries to acquire those materials and gain wealth, and how this shaped life in the colonies.
Objectives: